Illustrative odds — shown to explain formats, not to place bets.
A virtual sport event is a simulation: teams, runners and form tables are generated by software, the match is played out as an animation, and the result is decided by a random number generator rather than by anything happening in the world. Markets and odds look exactly like the ones on real fixtures, which is the point of the presentation.
The practical consequence is that research does not transfer. Squad news, injuries, weather and head-to-head records have no equivalent here — there is nothing behind the names to know.
Odds are read exactly as they are in sports betting: a decimal price is the total return per unit staked, stake included, so KSh 200 at 2.50 returns KSh 500. Add up the implied probabilities of every outcome and the total passes 100% — the surplus is the operator’s margin, and in virtual products it is set by the game rather than shaped by a betting market.
Results are published per event and kept in the product’s own history alongside your betting record. If a settlement looks wrong, the event ID and the time are what a support query is checked against — the same procedure as a live table.